Whether out of desperation or greed, war often turns men into bandits and thieves. As your battle company is patrolling the Swanfleet, they come across a group of scavengers attempting to profit from the lawlessness. They seek to stop you from taking their ill gotten gains and attack you without warning.
Your battle company will be facing 19 bandits. Bandits are strength 3, fight 3, armor 3, attack 1, courage 2, sword equipped models.
In addition to the 19 bandits there will also be a bandit leader. He is a strength 4, armor 5, fight 5, attack 2, model, 1 might, 1 will, 1 fate, model. He is equipped with a 2handed sword, and a concealing cloak.
Naive confidence: All bandits are immune from morale checks as long as their leader is still alive.
Rewards for victory
1 one additional influence point
2 concealing cloak (3 points)
3 poisoned dagger (1 point)
4 local scout (if your battle company full you may choose one of the other options)
5 long sword ( a sword that may also be used as a spear) (Free)
6 The model that slew the bandit leader may choose to increase their fight/strength/defense/attacks as if they had rolled on the progression chart.